What ’s the first thing that jumps to eyes when you are reading the MovieClip class reference of Flash CS4?
Of course the z property !
With Flash CS3 we saw how to simulate it:
The big news of Flash CS4 is that we will not go into hard mathematical coding and that certainly hinder us from continuing to create animations that simulate third dimension.
The famous z axis has been implemented in Actionscript version 3.0 of Flash CS4 and it’s simple to be used.
This is the first sample tutorial that shows how to use the property z with Flash CS4.








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