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Example 5

by admin on August 24, 2007 · 0 comments

in Flash CS3, Trigonometry, Tutorials

Today, we are back to the trigonometry applied to Actionscript 3.0.
In this example of drawing in runtime I used sinus and co sinus.
Before starting this tutorial, I recommend to those who have not done so yet, to read the articles in the section Trigonometry and Flash CS3 .  It would then be easier for you, to follow this article.

Let us look at it…

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