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Posts tagged as:

classes

Flash Captcha

by admin May 21, 2008 Flash CS3 utilities

FlepStudio has created a simple captcha for Flash CS3 with Actionscript 3.0. What a CAPTCHA is ? A CAPTCHA is a type of challenge-response test used in computing to determine that the response is not generated by a computer. The process involves one computer (a server) asking a user to complete a simple test which [...]

MovieClip mouseChildren

by admin December 20, 2007 Flash CS3

Here we are with a new tip of the day. After seeing the difference between target and currentTarget , after analysing the property dropTarget , today we will look at the property mouseChildren of the DisplayObjectContainer Class. This property is used with MovieClip, Sprite, Loader and Stage. Why???  Because, the DisplayObjectContainer Class is a super [...]

Inheritance

by admin November 21, 2007 Advanced Actionscript 3

Greetings to all! We are at chapter 9 of the Object Oriented Programming with Flash CS3. This time, I will get into the Inheritance of Actionscript 3.0. I would like to precise that this theme is wide and complex and it is not the final goal for FlepStudio to get into every little details. With [...]

MOUSE_MOVE effect

by admin October 31, 2007 Animations

Hi! This is a new example on how to create animations with Actionscript 3.0 and Flash CS3 . This time, I will show you how to create a Mouse Trailer, an effect based on the Event.MOUSE_MOVE. Also, I use 2 classes to take advantage of the inheritance of Actionscript 3.0. I think that this effect [...]

Packages

by admin September 18, 2007 Advanced Actionscript 3

In this seventh article about Object Oriented Programming with Actionscript 3.0 , we will see how to use packages. The packages are nothing else then a together of classes and are needed to subdivide and organise our Flash project. Clearly, the more an application is important and rammed, the more it is worthwhile to divide [...]

this root

by admin August 30, 2007 Flash CS3

Here we are again with a new tip which could reveal itself very useful. This idea comes from this topic: Document Class . We have seen until now that often we need to be able to pass the value of the main root of our application from the Document Class to the classes which build [...]

Object Oriented programming

by admin August 27, 2007 Advanced Actionscript 3

Hi to everybody! I hope that many of you will be happy of this new section. Flepstudio has become a point of reference over the last few months for who wants to migrate from Flash 8 to Flash CS3 and from Actionscript 2.0 to Actionscript 3.0 . This time, the migration can seem more difficult [...]

target and currentTarget

by admin August 1, 2007 Flash CS3

The Flash CS3 guide talks about it, but I do think that it does not render the concept properly. I am talking about the properties target and currentTarget of the classes included in the package flash.events ( meaning all the events classes of Actionscript 3.0 ). It seems that using those two above properties to [...]

Uploader

by admin July 31, 2007 Flash CS3 utilities

We couldn’t miss a Flash CS3 uploader… I created a new utility which allows uploading pdf files or images in a swf. The Actionscript class used, is naturally the FileReference of Actionscript 3.0 which, let’s put it this way, works with the AS files created. This uploader works in two phases: - the first one upload [...]

Puzzle

by admin July 26, 2007 Flash CS3 utilities

Here it is a new free utility for the users of FlepStudio! This time it is a real pearl. A Flash CS3 puzzle which allows you to choose in between 10 pictures to play with and to select the level of difficulty based on the number of pieces wanted. On the technical side, the images [...]

attachMovie and addChild from the Timeline

by admin July 20, 2007 Flash CS3

Ciauz! Here is another article dedicated to the less experts but with so much desire to learn. After having seen how to use the ex method attachMovie of the classes in various ways (also seen in the article DuplicateMovieClip removed ), I have received many messages saying that it was too difficult and that many [...]

FlepCharCode

by admin June 20, 2007 Flash CS3 utilities

FLEP CHARCODE Text special effect Description Typewriter special effect to embellish titles or contents on your site Simple to use. File package flepstudio/FlepCharCode.as main.fla ( example of how to use FlepCharCode ) Main.as ( example of how to use FlepCharCode ) leggimi.txt (readme) Download source files at downloads section of this site. Important Recommended speed [...]

Water effect

by admin June 3, 2007 Animations

Another special effect created with Actionscript 3.0 , specifically with the BitmapData and DisplacementMapFilter classes. The effect re-creates an environment with 2 camping tents on a lake’s shore in a full moon night. Nice is the effect of moving water. Don’t click if your CPU is fainthearted Let’s see the classes used… Read more Related [...]

Best way to instance the Document Class

by admin May 2, 2007 Flash CS3

As we have already seen, we can create an istance of a class this way: var nomeIstanza:NomeClasse=new NomeClasse(); But, following the advice of a guru Adobe’s Flash Architect ( Colin Moock ), the best solution in AS 3.0 to create an instance of our Main Class ( meaning the Class which will handle the full [...]

How to declare properties and methods

by admin April 30, 2007 Flash CS3

Now that we’ve seen how to create a class in AS 3.0, we need to define its properties (variables associated with the class ) and methods ( functions associated with the class). In AS 2.0 we only had 2 attributes to define the property of a class : private or public. In AS 3.0 we [...]