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From the category archives:

Tips and tricks

Event REMOVED_FROM_STAGE

by admin January 15, 2010 Tips and tricks

We saw the importance of the event ADDED_TO_STAGE and when to use it. The same goes for the event REMOVED_FROM_STAGE of Actionscript 3.0, which is used for example when a SWF is loaded, when we unload it we need to perform perform actions (such as stop ENTER_FRAME or stop a sound, a timer, free the [...]

Getting sound of loaded SWF from main SWF

by admin October 17, 2009 Tips and tricks

Have you ever had to load a SWF file that contains an audio playback? You may have noticed that sometimes (depending on how you play the audio file) the sound starts playing before the SWF has been fully loaded. Here’s how to resolve this unfortunate incident using Actionscript 3.0. Suppose we have inserted a sound [...]

Removing spaces from String with Actionscript 3.0

by admin October 13, 2009 Tips and tricks

Here is a convenient and simple function Actionscript 3.0 that removes the spaces from a string: trace(removeSpaces(“Milan London”)); function(originalString:String):String { var original:Array=originalString.split(” “); return(original.join(“”)); } The removeSpaces function takes a string as a parameter. It creates a local variable Array typebased and uses the split method of String class which divides the original string into [...]

Checking Actionscript version of SWF

by admin April 5, 2009 Tips and tricks

If we want to check the Actionscript version of a SWF that we’re loading it’s available the property actionScriptVersion of LoaderInfo class. Then once loaded ‘s SWF, into the method that will be called when the’ SWF is fully loaded, simply call contentLoaderInfo of the Loader that loaded the SWF and ask him to show [...]

MovieClip mouseChildren

by admin December 20, 2007 Flash CS3

Here we are with a new tip of the day. After seeing the difference between target and currentTarget , after analysing the property dropTarget , today we will look at the property mouseChildren of the DisplayObjectContainer Class. This property is used with MovieClip, Sprite, Loader and Stage. Why???  Because, the DisplayObjectContainer Class is a super [...]

mouseEnabled

by admin November 29, 2007 Flash CS3

Hi ! Did it happen to you to assign a mouse event to a MovieClip (such as MouseEvent.MOUSE_DOWN) and realise that it does not comport itself as expected? It acts as if no event was associated to it? Certainly, you have another MovieClip above it which blocks the mouse event. If you have encountered this [...]

this root

by admin August 30, 2007 Flash CS3

Here we are again with a new tip which could reveal itself very useful. This idea comes from this topic: Document Class . We have seen until now that often we need to be able to pass the value of the main root of our application from the Document Class to the classes which build [...]

DisplayObjectContainer removeChildAt

by admin August 14, 2007 Flash CS3

After having seen the methods target and currentTarget , here we are with a new tip of the day. A new thing, I discovered while developing an application: Actionscript 3.0 does not have a method which allows to remove all the MovieClips placed into another MovieClip. To do it, we need a for cycle (or [...]

target and currentTarget

by admin August 1, 2007 Flash CS3

The Flash CS3 guide talks about it, but I do think that it does not render the concept properly. I am talking about the properties target and currentTarget of the classes included in the package flash.events ( meaning all the events classes of Actionscript 3.0 ). It seems that using those two above properties to [...]

MovieClip dropTarget

by admin July 27, 2007 Flash CS3

During the developing of the puzzle I discovered a very strange thing concerning the property drop.Target of the MovieClip Class. If you take a look in the Flash guide, you will find the property dropTarget in the Sprite Class. As the MovieClip Class inherits from the Sprite Class, we should be able to use it [...]

Ghost instance

by admin July 16, 2007 Flash CS3

Here we are again in front of a trick which can be of use to us, actionscripters inveterate. This time, I would like to write about the call of function from an event.  These events require as a parameter the object’s instance which has launched them even if we wanted to call the function without [...]

Loader content

by admin June 30, 2007 Flash CS3

Greetings to all! Developing with Flash CS3 and Actionscript 3.0, we often need to use small tricks which are often not easy to find. Every time that I will find myself in this situation, I will write an article. The first article, as you will have understood from the title, regards the Loader class and [...]