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<channel>
	<title>Flash CS3 and Flash CS4 tutorials &#187; Tutorials</title>
	<atom:link href="http://englishblog.flepstudio.org/category/tutorials/feed/" rel="self" type="application/rss+xml" />
	<link>http://englishblog.flepstudio.org</link>
	<description>Actionscript 3.0 resources and scripts</description>
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			<item>
		<title>FishEye effect with Flash and Actionscript 3.0</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/animations/fisheye-effect-with-flash-and-actionscript-3-0/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/animations/fisheye-effect-with-flash-and-actionscript-3-0/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 13:44:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Animations]]></category>
		<category><![CDATA[actionscript 3.0 fisheye effect]]></category>
		<category><![CDATA[actionscript animations]]></category>
		<category><![CDATA[flash animations]]></category>
		<category><![CDATA[flash fisheye effect]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=732</guid>
		<description><![CDATA[The following example shows how to create a Fish Eye effect  to an image using Actionscript 3.0 and Flash CS3 or Flash CS4. 
First we need to import an image in the Flash library and then assign a class for Actionscript export, I have used such Oldwoman. 
  In this way we can [...]]]></description>
			<content:encoded><![CDATA[<p>The following example shows how to create a Fish Eye effect  to an <strong>image using Actionscript 3.0 and Flash CS3 or Flash CS4</strong>. </p>
<p>First we need to <strong>import an image in the Flash library</strong> and then <strong>assign a class for Actionscript export</strong>, I have used such Oldwoman. <br />
  In this way we can <strong>&quot;attach&quot; the image from the library to the Stage</strong> with Actionscript 3.0. <br />
  Finally, just <strong>apply the code</strong> that I created. <br />
Of course,it is not mandatory to use an image from the library, <strong>we can also load it from the outside</strong>.</p>
<p>Let&#8217;s see the example.</p>
<p align="right"><strong><a href="http://www.flepstudio.org/forum/tutorials/5717-fisheye-effect.html" title="download files">Read more&#8230;</a></strong></p>

	Tags: <a href="http://englishblog.flepstudio.org/tag/actionscript-3-0-fisheye-effect/" title="actionscript 3.0 fisheye effect" rel="tag">actionscript 3.0 fisheye effect</a>, <a href="http://englishblog.flepstudio.org/tag/actionscript-animations/" title="actionscript animations" rel="tag">actionscript animations</a>, <a href="http://englishblog.flepstudio.org/tag/flash-animations/" title="flash animations" rel="tag">flash animations</a>, <a href="http://englishblog.flepstudio.org/tag/flash-fisheye-effect/" title="flash fisheye effect" rel="tag">flash fisheye effect</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li>No related posts.</li>
	</ul>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Loading multiple images with partial preloader using Actionscript 3.0</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/loading-multiple-images-with-partial-preloader-using-actionscript-3-0/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/loading-multiple-images-with-partial-preloader-using-actionscript-3-0/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 07:25:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mix]]></category>
		<category><![CDATA[loading images]]></category>
		<category><![CDATA[loading multiple images with flash cs4]]></category>
		<category><![CDATA[partial preloader flash]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=731</guid>
		<description><![CDATA[Suppose we want to create an images gallery using Flash CS3 or CS4. 
  One of the first things you should consider is whether to load all the images right away or  to load  one at a time requested by the user. 
  If we want to load them all right [...]]]></description>
			<content:encoded><![CDATA[<p>Suppose we want to <strong>create an images gallery using Flash CS3 or CS4</strong>. <br />
  One of the first things you should consider is whether to <strong>load all the images right away</strong> or  to load  one at a time requested by the user. <br />
  If we want to load them all right away, here&#8217;s a method to show a <strong>preloader that goes from zero to 100 and load all the images</strong>. <br />
  Of course, the images could be 10 as 200 and the following preloader would not wrong, it always shows the <strong>partial percentage value of loaded images</strong>.</p>
<p>To better understand the extreme comfort and utility of this script, better if we see it in place.<br />
Follow me.</p>
<p align="right"><strong><a href="http://www.flepstudio.org/forum/tutorials/5705-loading-multiple-images.html" title="read the tutorial">Read more&#8230;</a></strong></p>

	Tags: <a href="http://englishblog.flepstudio.org/tag/loading-images/" title="loading images" rel="tag">loading images</a>, <a href="http://englishblog.flepstudio.org/tag/loading-multiple-images-with-flash-cs4/" title="loading multiple images with flash cs4" rel="tag">loading multiple images with flash cs4</a>, <a href="http://englishblog.flepstudio.org/tag/mix/" title="Mix" rel="tag">Mix</a>, <a href="http://englishblog.flepstudio.org/tag/partial-preloader-flash/" title="partial preloader flash" rel="tag">partial preloader flash</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/using-textures-with-flash-and-actionscript-3-0/" title="Using textures with Flash and Actionscript 3.0 (February 16, 2010)">Using textures with Flash and Actionscript 3.0</a> (0)</li>
	<li><a href="http://englishblog.flepstudio.org/tutorials/using-printjob-class-of-actionscript-3/" title="Using PrintJob class of Actionscript 3.0 (November 19, 2008)">Using PrintJob class of Actionscript 3.0</a> (0)</li>
</ul>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using textures with Flash and Actionscript 3.0</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/using-textures-with-flash-and-actionscript-3-0/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/using-textures-with-flash-and-actionscript-3-0/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 09:04:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mix]]></category>
		<category><![CDATA[resizable flash background]]></category>
		<category><![CDATA[textures and flash]]></category>
		<category><![CDATA[textures flash background]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=728</guid>
		<description><![CDATA[You know that in HTML sites often use textures (those square images of approximately 100&#215;100)? 
  Have you ever tried to use it with Flash? 
They are very beautiful especially if used in a Flash site that is shown at 100%. 
  In this case we have to deal even with the resizing [...]]]></description>
			<content:encoded><![CDATA[<p>You know that in HTML sites often use textures (those square images of approximately 100&#215;100)? <br />
  Have you ever tried to use it with Flash? </p>
<p>They are very beautiful especially if used in a Flash site that is shown at 100%. <br />
  In this case we have to deal even with the resizing of the browser, in which case the user did. <br />
  How? <br />
With Actionscript 3.0 we &quot;attach&quot; textures from library on  runtime.</p>
<h1><a href="http://flepstudio.org/swf/mix/texture/">View demo and resize window&#8217;s browser</a></h1>
<p>Let&#8217;s see how to&#8230;</p>
<p align="right"><strong><a href="http://www.flepstudio.org/forum/tutorials/5671-using-textures.html" title="download files">Read more&#8230;</a></strong></p>

	Tags: <a href="http://englishblog.flepstudio.org/tag/mix/" title="Mix" rel="tag">Mix</a>, <a href="http://englishblog.flepstudio.org/tag/resizable-flash-background/" title="resizable flash background" rel="tag">resizable flash background</a>, <a href="http://englishblog.flepstudio.org/tag/textures-and-flash/" title="textures and flash" rel="tag">textures and flash</a>, <a href="http://englishblog.flepstudio.org/tag/textures-flash-background/" title="textures flash background" rel="tag">textures flash background</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://englishblog.flepstudio.org/tutorials/using-printjob-class-of-actionscript-3/" title="Using PrintJob class of Actionscript 3.0 (November 19, 2008)">Using PrintJob class of Actionscript 3.0</a> (0)</li>
	<li><a href="http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/loading-multiple-images-with-partial-preloader-using-actionscript-3-0/" title="Loading multiple images with partial preloader using Actionscript 3.0 (February 22, 2010)">Loading multiple images with partial preloader using Actionscript 3.0</a> (0)</li>
</ul>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scale video or image proportionally to stage and resolution</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/scale-video-or-image-proportionally-to-stage-and-resolution/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/scale-video-or-image-proportionally-to-stage-and-resolution/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 10:28:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mix]]></category>
		<category><![CDATA[flash scale video]]></category>
		<category><![CDATA[scaling flash video]]></category>
		<category><![CDATA[scaling images proportionally]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=727</guid>
		<description><![CDATA[I my last job I had to resize a background video without having stretching it. 
  In practice, the Flash site to which I was working had a  video in streaming as background. 
  This video is displayed at 100% and then I had to create a script that resizes the video [...]]]></description>
			<content:encoded><![CDATA[<p>I my last job I had to resize a background video without having stretching it. <br />
  In practice, the Flash site to which I was working had a  video in streaming as background. <br />
  This video is displayed at 100% and then I had to create a script that resizes the video according to the resolution of the user. <br />
  So a script that <strong>resizes proportionally the video</strong> ( can also be an image ).</p>
<p>The resizeVideo function:</p>
<pre style="font-family: Andale Mono, Lucida Console, Monaco, fixed, monospace; color: #000000; background-color: #eee;font-size: 12px;border: 1px dashed #999999;line-height: 14px;padding: 5px; overflow: auto; width: 100%"><code>private function resizeVideo():void
{
    player_mc.x=0;
    player_mc.y=0;
    player_mc.width=stage.stageWidth;
    player_mc.height=stage.stageHeight;
    player_mc.scaleX &gt; player_mc.scaleY ? player_mc.scaleY = player_mc.scaleX : player_mc.scaleX = player_mc.scaleY;
}
</code></pre>

	Tags: <a href="http://englishblog.flepstudio.org/tag/flash-scale-video/" title="flash scale video" rel="tag">flash scale video</a>, <a href="http://englishblog.flepstudio.org/tag/scaling-flash-video/" title="scaling flash video" rel="tag">scaling flash video</a>, <a href="http://englishblog.flepstudio.org/tag/scaling-images-proportionally/" title="scaling images proportionally" rel="tag">scaling images proportionally</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li>No related posts.</li>
	</ul>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Three ComboBox related with Flash CS4</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/built-in-components/three-combobox-related-with-flash-cs4/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/built-in-components/three-combobox-related-with-flash-cs4/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 10:45:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Built in components]]></category>
		<category><![CDATA[combobox]]></category>
		<category><![CDATA[Flash CS3 components]]></category>
		<category><![CDATA[Flash CS4 components]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=723</guid>
		<description><![CDATA[We have seen how to populate a ComboBox from an external XML file and bind it to a list using the List component in Flash CS3. 
  I added a sample on how to use 3 related ComboBox. 
  The first contains a list of countries, the second a list of states and [...]]]></description>
			<content:encoded><![CDATA[<p>We have seen how to <a href="http://www.flepstudio.org/forum/tutorials/518-how-populate-combobox-xml-file-flash-cs3.html"><strong>populate a ComboBox from an external XML file</strong></a> and bind it to a list using the List component in Flash CS3. <br />
  I added a sample on how to use 3 related ComboBox. <br />
  The first contains a list of countries, the second a list of states and the third a list of cities. <br />
  Selecting the first, the second will display  states that belong to the nation just selected in the first ComboBox. <br />
  Finally, the third displays the list of cities of state selected in the second ComboBox.</p>
<p>Let&#8217;s see it.</p>
<p align="right"><strong><a href="http://www.flepstudio.org/forum/tutorials/518-how-populate-combobox-xml-file-flash-cs3-2.html#post30095" title="read the tutorial">Read more&#8230;</a></strong></p>

	Tags: <a href="http://englishblog.flepstudio.org/tag/combobox/" title="combobox" rel="tag">combobox</a>, <a href="http://englishblog.flepstudio.org/tag/flash-cs3-components/" title="Flash CS3 components" rel="tag">Flash CS3 components</a>, <a href="http://englishblog.flepstudio.org/tag/flash-cs4-components/" title="Flash CS4 components" rel="tag">Flash CS4 components</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://englishblog.flepstudio.org/contests-and-reviews/flash-cs3-contests-and-reviews/win-jc-panorama-component-by-jumpeyecomponents-two-licences-for-free/" title="Win JC Panorama component by JumpeyeComponents-two licences for FREE (October 20, 2009)">Win JC Panorama component by JumpeyeComponents-two licences for FREE</a> (0)</li>
	<li><a href="http://englishblog.flepstudio.org/contests-and-reviews/flash-cs3-contests-and-reviews/win-a-flash-component-by-extendstudio/" title="Win A Flash component by ExtendStudio (October 30, 2009)">Win A Flash component by ExtendStudio</a> (0)</li>
</ul>

]]></content:encoded>
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		</item>
		<item>
		<title>Event REMOVED_FROM_STAGE</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/tips-and-tricks/event-removed_from_stage/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/tips-and-tricks/event-removed_from_stage/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 08:52:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tips and tricks]]></category>
		<category><![CDATA[actionscript 3.0 events]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[Flash CS4 events]]></category>
		<category><![CDATA[removed_from_stage]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=721</guid>
		<description><![CDATA[We saw the importance of the event ADDED_TO_STAGE and when to use it. 
  The same goes for the event REMOVED_FROM_STAGE of Actionscript 3.0, which is  used for example when a SWF is loaded, when we unload it we need to perform perform actions (such as stop ENTER_FRAME or stop a sound, a [...]]]></description>
			<content:encoded><![CDATA[<p>We saw the importance of the event <a href="http://www.flepstudio.org/forum/tutorials/775-event-added_to_stage.html"><strong>ADDED_TO_STAGE</strong></a> and when to use it. <br />
  The same goes for the event <strong>REMOVED_FROM_STAGE</strong> of Actionscript 3.0, which is  used for example when a SWF is loaded, when we unload it we need to perform perform actions (such as stop ENTER_FRAME or stop a sound, a timer, free the memory, erase  arrays etc etc &#8230; ). </p>
<p>Take an example. <br />
  I have main.swf that loads external.swf. <br />
  In external.swf I added both of listeners for the events ADDED_TO_STAGE and REMOVED_FROM_STAGE.</p>
<p align="right"><strong><a href="http://www.flepstudio.org/forum/tutorials/5478-event-removed_from_stage.html" title="download files">Read more&#8230;</a></strong></p>

	Tags: <a href="http://englishblog.flepstudio.org/tag/actionscript-3-0-events/" title="actionscript 3.0 events" rel="tag">actionscript 3.0 events</a>, <a href="http://englishblog.flepstudio.org/tag/events/" title="events" rel="tag">events</a>, <a href="http://englishblog.flepstudio.org/tag/flash-cs4-events/" title="Flash CS4 events" rel="tag">Flash CS4 events</a>, <a href="http://englishblog.flepstudio.org/tag/removed_from_stage/" title="removed_from_stage" rel="tag">removed_from_stage</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://englishblog.flepstudio.org/tutorials/flash-cs3/sintax/describetype-method-with-custom-events/" title="describeType method with custom events (October 19, 2009)">describeType method with custom events</a> (0)</li>
</ul>

]]></content:encoded>
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		</item>
		<item>
		<title>Stop all sounds with Actionscript 3.0</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/sintax/stop-all-sounds-with-actionscript-3-0/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/sintax/stop-all-sounds-with-actionscript-3-0/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 15:02:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Sintax]]></category>
		<category><![CDATA[audio and flash]]></category>
		<category><![CDATA[flash and sounds]]></category>
		<category><![CDATA[sounds]]></category>
		<category><![CDATA[stop all sounds]]></category>
		<category><![CDATA[stop sounds]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=720</guid>
		<description><![CDATA[In Actionscript version 2.0 there was the command stopAllSounds that stopped any audio was playing in a SWF. 
  With version 3.0 of Actionscript,  Flash CS3 and Flash CS4 has not changed much, just use the following code:
import flash.media.SoundMixer;
SoundMixer.stopAll();

	Tags: audio and flash, flash and sounds, Sintax, sounds, stop all sounds, stop sounds

	Related posts
	
	Zoomify [...]]]></description>
			<content:encoded><![CDATA[<p>In Actionscript version 2.0 there was the command <strong>stopAllSounds</strong> that stopped any audio was playing in a SWF. <br />
  With version 3.0 of Actionscript,  Flash CS3 and Flash CS4 has not changed much, just use the following code:</p>
<pre style="font-family: Andale Mono, Lucida Console, Monaco, fixed, monospace; color: #000000; background-color: #eee;font-size: 12px;border: 1px dashed #999999;line-height: 14px;padding: 5px; overflow: auto; width: 100%"><code>import flash.media.SoundMixer;
SoundMixer.stopAll();</code></pre>

	Tags: <a href="http://englishblog.flepstudio.org/tag/audio-and-flash/" title="audio and flash" rel="tag">audio and flash</a>, <a href="http://englishblog.flepstudio.org/tag/flash-and-sounds/" title="flash and sounds" rel="tag">flash and sounds</a>, <a href="http://englishblog.flepstudio.org/tag/sintax/" title="Sintax" rel="tag">Sintax</a>, <a href="http://englishblog.flepstudio.org/tag/sounds/" title="sounds" rel="tag">sounds</a>, <a href="http://englishblog.flepstudio.org/tag/stop-all-sounds/" title="stop all sounds" rel="tag">stop all sounds</a>, <a href="http://englishblog.flepstudio.org/tag/stop-sounds/" title="stop sounds" rel="tag">stop sounds</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://englishblog.flepstudio.org/free-utilities/zoomify/" title="Zoomify (April 1, 2008)">Zoomify</a> (0)</li>
	<li><a href="http://englishblog.flepstudio.org/tutorials/using-printjob-class-of-actionscript-3/" title="Using PrintJob class of Actionscript 3.0 (November 19, 2008)">Using PrintJob class of Actionscript 3.0</a> (0)</li>
	<li><a href="http://englishblog.flepstudio.org/tutorials/this-root/" title="this root (August 30, 2007)">this root</a> (0)</li>
	<li><a href="http://englishblog.flepstudio.org/tutorials/removing-duplicate-elements-of-array-with-actionscript-3/" title="Removing duplicate elements of Array with Actionscript 3.0 (November 17, 2008)">Removing duplicate elements of Array with Actionscript 3.0</a> (4)</li>
	<li><a href="http://englishblog.flepstudio.org/tutorials/flash-cs3/sintax/passing-values-between-two-or-more-swf-with-actionscript-3/" title="Passing values between two or more SWF with Actionscript 3 (September 8, 2009)">Passing values between two or more SWF with Actionscript 3</a> (0)</li>
</ul>

]]></content:encoded>
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		</item>
		<item>
		<title>Using Flash cu3er tutorial</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/using-flash-cu3er-tutorial/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/using-flash-cu3er-tutorial/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 11:17:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mix]]></category>
		<category><![CDATA[xml]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=716</guid>
		<description><![CDATA[
		var flashvars = {};
		flashvars.xml = "http://flepstudio.org/swf/cu3er/config.xml";
		flashvars.font = "font.swf";
		var attributes = {};
		attributes.wmode = "transparent";
		attributes.id = "slider";
		swfobject.embedSWF("http://flepstudio.org/swf/cu3er/cu3er.swf", "cu3er-container", "576", "216", "9", "expressInstall.swf", flashvars, attributes);


#cu3er-container {width:576px;}


    
        
    

Progressivered.com has created a free Flash tool to create 3D slideshows of images.
This tool is Flash cu3er.
This [...]]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript" src="http://flepstudio.org/swf/cu3er/js/swfobject/swfobject.js"></script><br />
<script type="text/javascript">
		var flashvars = {};
		flashvars.xml = "http://flepstudio.org/swf/cu3er/config.xml";
		flashvars.font = "font.swf";
		var attributes = {};
		attributes.wmode = "transparent";
		attributes.id = "slider";
		swfobject.embedSWF("http://flepstudio.org/swf/cu3er/cu3er.swf", "cu3er-container", "576", "216", "9", "expressInstall.swf", flashvars, attributes);
</script></p>
<style type="text/css">
#cu3er-container {width:576px;}
</style>
<div id="cu3er-container">
    <a href="http://www.adobe.com/go/getflashplayer"><br />
        <img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /><br />
    </a>
</div>
<p><strong><a href="http://www.progressivered.com/">Progressivered.com</a></strong><a href="http://www.progressivered.com/"></a><span title="Progressivered.com ha creato uno strumento in Flash per creare delle slideshow di immagini in 3D."> has created a free Flash tool to create 3D slideshows of images.<br />
</span><span title="Tale strumento è Flash cu3er.">This tool is </span><a href="http://www.progressivered.com/cu3er/"><strong>Flash cu3er</strong></a>.</p>
<p>This article explains how to set and use Flash to create cu3er header or slideshow of pictures in Flash.</p>
<p>First of all, download cu3er at the following address:<br />
<a href="http://www.progressivered.com/cu3er/download/">http://www.progressivered.com/cu3er/download/</a></p>
<p><span title="Scompattare lo ZIP.">Unzip the ZIP.<br />
</span><span title="Ci troviamo con una cartella cu3er nella quale abbiamo al suo interno una cartella 'images', una cartella 'js' ed i files config.xml, cu3er.swf e demo.htm .">We get a folder &#8220;images&#8221;, folder &#8220;js&#8221; and files  config.xml, cu3er.swf and demo.htm.<br />
</span><span title="A noi interessano la cartella 'images' ed il file config.xml.">What concerns us is the folder &#8220;images&#8221; and the config.xml file. <br />
</span><span title="Il file SWF lo inseriremo in una nostra pagina HTML.">We can embed the SWF file in our HTML page.</p>
<p></span><span title="Nella cartella images abbiamo 5 immagini che possiamo cambiare con altre 5 o più immagini ( anche meno ) a nostra scelta ( meglio se sono tutte uguali in dimensioni ).">We also have 5 images in the folder &quot;images&quot;. We can change the pictures with another 5 or more pictures (even less) of our choice (best if they are all equal in size).<br />
</span><span title="Le dimensioni delle immagini di esempio sono 600x300.">The size of the sample images are 600&#215;300.<br />
</span><span title="Supponiamo che le nostre siano di 480x272, allora dobbiamo ricordarci di assegnare tali dimensioni anche al codice HTMl che inserirà il nostro cu3er.swf.">Suppose that we are in 576&#215;216, then we must also remember to assign these dimensions to the HTML code that will place our cu3er.swf.<br />
</span><span title="Quindi, ad esempio, apro il file demo.htm con un file editor e cambio le dimensioni dell'SWF alla seguente riga:">So, for example, I open the file demo.htm with a file editor and change the size of SWF to the following line:</span></p>
<pre style="font-family: Andale Mono, Lucida Console, Monaco, fixed, monospace; color: #000000; background-color: #eee;font-size: 12px;border: 1px dashed #999999;line-height: 14px;padding: 5px; overflow: auto; width: 100%"><code>swfobject.embedSWF(&quot;cu3er.swf&quot;, &quot;cu3er-container&quot;, &quot;576&quot;, &quot;216&quot;, &quot;9&quot;, &quot;expressInstall.swf&quot;, flashvars, attributes);</code></pre>
<p></code>and the width of the div that contains the swf to the following line</p>
<pre style="font-family: Andale Mono, Lucida Console, Monaco, fixed, monospace; color: #000000; background-color: #eee;font-size: 12px;border: 1px dashed #999999;line-height: 14px;padding: 5px; overflow: auto; width: 100%"><code>#cu3er-container {width:576px; outline:0;}</code></pre>
<p><span title="Tutte le altre opzioni sono facilmente configurabili dal file config.xml .">All other options are easily configurable by the config.xml file.<br />
  </span><span title="Trovate un'ampia documentazione al seguente indirizzo:">You can find extensive documentation at the following address:</span><br />
  <a href="http://www.progressivered.com/cu3er/docs/">http://www.progressivered.com/cu3er/docs/</a></p>

	Tags: <a href="http://englishblog.flepstudio.org/tag/xml/" title="xml" rel="tag">xml</a><br />

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</ul>

]]></content:encoded>
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		<item>
		<title>Flash CS4 and ThickBox</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/flash-cs4-and-thickbox/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/mix/flash-cs4-and-thickbox/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 04:20:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mix]]></category>
		<category><![CDATA[Mix CS4]]></category>
		<category><![CDATA[actionscript 3.0 and thickbox]]></category>
		<category><![CDATA[actionscript thickbox]]></category>
		<category><![CDATA[flash cs4 and thickbox]]></category>
		<category><![CDATA[flash thickbox]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=712</guid>
		<description><![CDATA[Do you want work with Flash CS4 and ThickBox ?
Here is a couple of examples that show how to call ThickBox using Actionscript 3.0 .
&#62;&#62; VIEW THE DEMO
The SWF with two buttons is embed in a html file with the following code:
&#60;!DOCTYPE html PUBLIC &#34;-//W3C//DTD XHTML 1.0 Transitional//EN&#34; &#34;http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd&#34;&#62;
&#60;html xmlns=&#34;http://www.w3.org/1999/xhtml&#34;&#62;
&#60;head&#62;
&#60;meta http-equiv=&#34;Content-Type&#34; content=&#34;text/html; charset=UTF-8&#34; /&#62;
&#60;title&#62;Actionscript 3.0 [...]]]></description>
			<content:encoded><![CDATA[<p>Do you want work with Flash CS4 and <strong><a href="http://jquery.com/demo/thickbox/" title="jquery thickbox">ThickBox</a></strong> ?</p>
<p>Here is a couple of examples that show how to call ThickBox using Actionscript 3.0 .</p>
<p><a href="http://flepstudio.org/swf/mix/ThickBox/" target="_blank">&gt;&gt; VIEW THE DEMO</a></p>
<p>The SWF with two buttons is embed in a html file with the following code:</p>
<pre><code>&lt;!DOCTYPE html PUBLIC &quot;-//W3C//DTD XHTML 1.0 Transitional//EN&quot; &quot;http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd&quot;&gt;
&lt;html xmlns=&quot;http://www.w3.org/1999/xhtml&quot;&gt;
&lt;head&gt;
&lt;meta http-equiv=&quot;Content-Type&quot; content=&quot;text/html; charset=UTF-8&quot; /&gt;
&lt;title&gt;Actionscript 3.0 and ThickBox&lt;/title&gt;
&lt;script type=&quot;text/javascript&quot; src=&quot;tb/jquery.js&quot;&gt;&lt;/script&gt;
&lt;script type=&quot;text/javascript&quot; src=&quot;tb/thickbox.js&quot;&gt;&lt;/script&gt;
&lt;link rel=&quot;stylesheet&quot; href=&quot;tb/thickbox.css&quot; type=&quot;text/css&quot; media=&quot;screen&quot; /&gt;
&lt;/head&gt;

&lt;body&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;object classid=&quot;clsid:D27CDB6E-AE6D-11CF-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; name=&quot;obj1&quot; width=&quot;400&quot; height=&quot;200&quot; border=&quot;0&quot; id=&quot;obj1&quot;&gt;
    &lt;param name=&quot;movie&quot; value=&quot;main.swf&quot; /&gt;
    &lt;param name=&quot;quality&quot; value=&quot;High&quot; /&gt;
    &lt;embed src=&quot;main.swf&quot; pluginspage=&quot;http://www.macromedia.com/go/getflashplayer&quot; type=&quot;application/x-shockwave-flash&quot; name=&quot;main&quot; width=&quot;400&quot; height=&quot;200&quot;&gt; &lt;/embed&gt;
  &lt;/object&gt;
&lt;/div&gt;
&lt;/body&gt;
&lt;/html&gt;
</code></pre>
<p>ALso, I have a folder with name &quot;tb&quot; which I put the ThickBox files: </p>
<ul>
<li>thickbox.css</li>
<li>jquery.js</li>
<li>thickbox.js</li>
<li>macFFBgHack.png</li>
<li>loadingAnimation.gif</li>
</ul>
<p>Also, I have a page content.html ( The content that will be opened into ThickBox by Flash ) with the following code:</p>
<pre><code>&lt;!DOCTYPE html PUBLIC &quot;-//W3C//DTD XHTML 1.0 Transitional//EN&quot; &quot;http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd&quot;&gt;
&lt;html xmlns=&quot;http://www.w3.org/1999/xhtml&quot;&gt;
&lt;head&gt;
&lt;meta http-equiv=&quot;Content-Type&quot; content=&quot;text/html; charset=UTF-8&quot; /&gt;
&lt;title&gt;Untitled Document&lt;/title&gt;
&lt;/head&gt;

&lt;body&gt;
&lt;p&gt;&lt;img src=&quot;thumbs/pic1.jpg&quot; alt=&quot;Image 2&quot; width=&quot;144&quot; height=&quot;82&quot; style=&quot;padding:0;margin:2px 5px 0px 0;float:left; &quot; /&gt;Lorem ipsum dolor sit amet, consectetuer &lt;a href=&quot;http://www.jquery.com&quot;&gt;jquery rules!&lt;/a&gt; elit, sed diam nonummy nibh euismod tincidunt ut laoreLorem ipsum dolor sit amet, consectetuer &lt;a href=&quot;http://www.jquery.com&quot;&gt;jquery rules!&lt;/a&gt; elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam et dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut &lt;a href=&quot;http://www.jquery.com&quot;&gt;jquery rules!&lt;/a&gt; ex ea commodo consequat.&lt;/p&gt;
&lt;/body&gt;
&lt;/html&gt;

</code></pre>
<p>And now the Actionscript 3.0 code:</p>
<ul>
<li>How to open an image
<pre><code>ExternalInterface.call(&quot;tb_show&quot;,&quot;my image title&quot;,&quot;images/pic1.jpg&quot;);</code></pre>
<li>How to open a content
<pre><code>ExternalInterface.call(&quot;tb_show&quot;,&quot;my content title&quot;,&quot;content.html?height=100&amp;width=700&quot;);</code></pre>
</li>
</ul>

	Tags: <a href="http://englishblog.flepstudio.org/tag/actionscript-3-0-and-thickbox/" title="actionscript 3.0 and thickbox" rel="tag">actionscript 3.0 and thickbox</a>, <a href="http://englishblog.flepstudio.org/tag/actionscript-thickbox/" title="actionscript thickbox" rel="tag">actionscript thickbox</a>, <a href="http://englishblog.flepstudio.org/tag/flash-cs4-and-thickbox/" title="flash cs4 and thickbox" rel="tag">flash cs4 and thickbox</a>, <a href="http://englishblog.flepstudio.org/tag/flash-thickbox/" title="flash thickbox" rel="tag">flash thickbox</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li>No related posts.</li>
	</ul>

]]></content:encoded>
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		</item>
		<item>
		<title>Method some of Array class of Actionscript 3.0</title>
		<link>http://englishblog.flepstudio.org/tutorials/flash-cs3/sintax/method-some-of-array-class-of-actionscript-3/</link>
		<comments>http://englishblog.flepstudio.org/tutorials/flash-cs3/sintax/method-some-of-array-class-of-actionscript-3/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 07:24:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Sintax]]></category>
		<category><![CDATA[actionscript 3.0 array]]></category>
		<category><![CDATA[array checking]]></category>
		<category><![CDATA[array class]]></category>
		<category><![CDATA[method some]]></category>

		<guid isPermaLink="false">http://englishblog.flepstudio.org/?p=706</guid>
		<description><![CDATA[This method allows us to check if an array has undefined indexes. 
  Especially important in applications with considerable use of arrays, the some method allows us to control our array so as not to fall into errors due to some unpleasant index that is undefined (undefined).
  As arguments, this method takes a [...]]]></description>
			<content:encoded><![CDATA[<p>This method allows us to check if an array has undefined indexes. <br />
  Especially important in applications with considerable use of arrays, the <strong>some method</strong> allows us to control our array so as not to fall into errors due to some unpleasant index that is undefined (undefined).<br />
  As arguments, this method takes a function name that we create ourselves and who will run for each index.<br />
  This function can contain a simple comparison (for example item&lt;20) or even a more complex conditional logic, and it is invoked with three arguments: the value of an index, the index of an element, and the Array.<br />
  Moreover, this function must return a Boolean value (true or false). </p>
<p>Here are a couple of examples. <br />
  Controlling an empty string:
</p>
<pre><code>var my_array:Array=new Array("Andrew","John","","Philip","Luke");
var emptyString:Boolean=my_array.some(checkArray);

function checkArray(element:*,index:int,a:Array):Boolean
{
    if(element=="")
        trace("The index with an empty string is: "+index);

    return (element=="");
}

if(emptyString)
    trace("The Array contains one or more empty strings");
else
    trace("The Array does not contain empty strings");
</code></pre>
<p>Checking for undefined indexes:</p>
<pre><code>var my_array=new Array();
my_array[0]="Filippo";
my_array[2]="Andrea";
my_array[3]="Giacomo";
my_array[4]="Franco";
var undefinedIndex:Boolean=my_array.some(checkArray);

function checkArray(element:*,index:int,a:Array):Boolean
{
    if(element==undefined)
        trace("The undefined index is: "+index);

    return (element==undefined);
}

if(undefinedIndex)
    trace("The Array contains one or more undefined indexes");
else
    trace("The Array does not contain undefined indexes");
</code></pre>
<p>With this method we can also check whether the elements of an array are all MovieClip or not.<br />
We can really control a lot of things.</p>

	Tags: <a href="http://englishblog.flepstudio.org/tag/actionscript-3-0-array/" title="actionscript 3.0 array" rel="tag">actionscript 3.0 array</a>, <a href="http://englishblog.flepstudio.org/tag/array-checking/" title="array checking" rel="tag">array checking</a>, <a href="http://englishblog.flepstudio.org/tag/array-class/" title="array class" rel="tag">array class</a>, <a href="http://englishblog.flepstudio.org/tag/method-some/" title="method some" rel="tag">method some</a><br />

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	<li>No related posts.</li>
	</ul>

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